Podcast #069: 2015 PSP Rule Changes



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Semi-auto, no coaching, and pro layouts released at the event: PBA hosts Matty Marshall and Todd Martinez discuss the big new PSP rule changes for 2015, and how they will bring more skill to the game at its highest level.


Lawrenceville, GA – PSP (www.pspevents.com) is pleased to announce several changes for the 2015 season designed to allow players competing on the Pro Champions and Pro Challengers fields to showcase the individual skills developed over several years of training. In addition to highlighting each player’s talents in each individual skill, Pro players’ performance will also depend on their ability to execute several skills simultaneously. These changes, limited to the Pro Champions and Challengers fields, include elimination of spectator communication to players, field layouts released on-site at each event, and using guns in semi-auto mode. The combination will highlight each player’s and team’s creativity, understanding of the game, and gun fighting skills, allowing us to see who are the best in the world.

At the request of numerous Pro players and teams, on the Pro Champions and Pro Challengers fields only, communication between spectators and players will be prohibited on both sides of the field. This change applies to all games played on each field, including divisional finals games.

While layout for the divisional fields will continue to be released in advance, the field layout for the Pro Champion and Challenger fields will no longer be released prior to the event. The two fields will first be set up Thursday morning and available for Pro Champions and Challengers teams to walk starting at 11 AM Thursday. Following each event, the Pro field layout will then become the Divisional field layout for the next event. The divisional field layout for the 1st event of the season will be released approximately three weeks before the first event. Divisional teams playing Finals on Sunday on the Pro Champions field will be given an opportunity to walk the field before play. PSP will continue to use the same set of bunkers and type of layouts you come to know and enjoy.

Players on Pro Champions and Challengers teams will be shooting semi-auto guns for 2015. To ensure guns are operating in the correct mode, all Pro Champions and Challengers players will be required to use manufacturer-stock boards with manufacturer-provided semi-auto-only software. Multiple enforcement mechanisms will be in place to ensure players adhere to the semi-auto standard. Semi auto is classified as 1 full pull and release of a trigger with 1 paintball fired.

PSP believes these changes will provide Pro players with exciting new opportunities to exhibit the skills that make them the best players in the world while simultaneously providing fans with more exciting contests between the best teams in the game.

Outside the Pro Champions and Challengers divisions, the electronic rate of fire for RaceTo-5, RaceTo-4, and RaceTo-2 divisions will be 10.2 bps, which includes Divisional Finals games on Sunday on the Pro Champions field. While PSP is always striving to identify improvements for our customers, there are currently no plans to bring the semi-auto firing mode or change spectator participation rules for these divisions for the 2016 season.

PSP expects to announce the 2015 Event Calendar released by early January, including new and traditional locations.

About Paintball Sports Promotions

The PSP is the #1 professional paintball league, with over 150 years of combined experience. PSP’s understanding and experience in the Industry is unparalleled. More information on the company’s upcoming events, rankings, webcast and more is available at: www.pspevents.com.

Contact

Paintball Sports Promotions

248 E Crogan St, Lawrenceville GA 30052

Damien THAREAU

Event Manager

843-773-1054

damien@pspevents.com

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  • Chris

    #069 pod cast… Thank you Matt and Todd!…. I thought I was the only one ready to lose my mind reading pbn comments on these rule changes….Can’t wait for the season to start.

  • Tiffany

    Love your show Matty! Got to weigh in on the “never been a true semi auto since electronic triggers” statement. I ordered my first angel in 97, got it in early 98. Single trigger, no doubles for sale yet. Within days I had drilled out all the extra mass I could from the trigger, installed a pin for a super short pull, pulled the spring etc. We spent years tricking our cocker triggers, this was just a new platform. Trigger bounce was totally new and darn cool. Of course the real issue was loaders. A revi with a smoke stack only got you so fast. Doc Nickel installed a set of break beam eyes around the end of that year with Radio Shack parts. Was totally cool to listen to the gun shoot faster and slower as your revi fed. 99 really 2000 was the first Matrix and 2000 for Timmys. Trixs were softer on paint, Timmys had eyes stock.
    Point of all this was, almost all guns came setup for legal semi auto. A player with minimal skills could get a machine gun. A little mechanical acumen for mods, or just change the board settings with a Timmy. I’ve seen nearly everything rolling. Of course it really didn’t go nuts until the Halo came out.
    Thanks a ton for the shows Matty! They bring us a lot of joy.

    • Tiffany

      Of course I had to go watch Push again. You kids were so rosy cheeked!

  • Logan

    Fantastic Pod Cast guys! Love to hear what seasoned veterans feel about the changes and I can’t wait until we hear from those currently in the league. I’m still waiting for the league to go back to halves.

  • Dan

    I honestly like these changes. The one thing I don’t want to change is the bunker set.

    • http://batman-news.com chris

      how do u like it man it is so much slower then before if anything its shit

  • Daniel M

    Old school player like you guys, played World Cup 2003 when Coaching was implemented. I thought it was cool at the time; however, it’s gone way too far and I’m very happy to see PSP going back to what I consider Nipple (NPPL) rules… Dead men don’t talk, players on sidelines don’t talk, fans don’t yell out positions (As they’ll be shot on site), etc. Autocockers kept us all honest, and even when WDP released the Angel, we still pulled once and a single ball came out. No one bitched. I left the game for eight years and came back, now coaching a Young Guns team… I want to, and do teach that old, aggressive, strategic game, and I’m super glad it’s going Back to the Future. The kids are seeing the positive side of it, too, and are starting to roll bigger and better teams, every weekend. Cheers.